Game Maker Apprentice Resources
Author by: Jacob HabgoodLanguange: enPublisher by: ApressFormat Available: PDF, ePub, MobiTotal Read: 34Total Download: 326File Size: 47,9 MbDescription: The Game Maker’s Companion is the long-awaited sequel to The Game Maker’s Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you’ll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you’ll get acquainted with a long-lost icon of platform gaming history on the way.
You’ll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There’s even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker’s Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.
What you’ll learn Learn the fundamentals of how to create platform games with nature’s first platform game character: Fishpod. Discover how to recreate the classic 90’s platform game Zool (Ninja of the Nth Dimension) entirely using drag-and-drop programming. Learn how to extend and improve upon the drag-and-drop functionality of Game Maker using GML scripts. Follow the design of the atmospheric platform-adventure game Shadows on Deck from original concept to a completed vertical slice of gameplay.
See how professional designers create engaging storylines with believable characters. Learn how to modify the Shadows on Deck artwork to include in your own games.
Experience a practical journey into game development which has been unparalleled since The Game Maker’s Apprentice. Gain access to professional game resources from Shadows on Deck which you are free to use in your own Game Maker games.
Who this book is for This book is for The Game Maker’s Apprentice readers, along with other game developers in general. Table of Contents Greetings, Game Maker Platform Beginnings: An Idea with Legs Zool: Taking It to the Nth Dimension Empowerment: Sliding Ninjas Krool’s Forces: Sweetening the Challenge Fighting Talk: The Empower Strikes Back Game Design: “Shadows on Deck” Storytelling in Theory Storytelling Applied Of Mice and Pen: Pirate Art GML: From Ninja to Pirate Rogues’ Rendezvous: Vertically Sliced The Story Begins Feature Reference Rogues’ Rendezvous: Dialogue. Author by: Jacob HabgoodLanguange: enPublisher by: ApressFormat Available: PDF, ePub, MobiTotal Read: 84Total Download: 702File Size: 40,5 MbDescription: The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games-complete with professional quality sound effects and visuals.
Game Maker Apprentice Resources List
It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. Author by: Jerry Ford, JrLanguange: enPublisher by: Cengage LearningFormat Available: PDF, ePub, MobiTotal Read: 22Total Download: 821File Size: 43,9 MbDescription: Getting Started with Game Maker shows aspiring game developers how to create their very own, professional-quality computer games, no programming knowledge required. Using Game Maker’s simple, drag-and-drop environment and following along with the step-by-step instructions, you’ll learn how to create arcade-style 2D and 3D games complete with graphics, sound effects, and music.
Game Maker provides everything you need to create, test, debug, and run your games in a Windows environment. Even if you’re brand new to game development, you’ll be able to make a working game that you can play and share others. And not having to worry about the programming the game allows you to focus on the design and how to make the game more fun and challenging. Along the way you’ll learn the basic principles of game development. And if you want to create more complex games you can take advantage of Game Maker’s built-in Game maker Language that allows you to develop highly advanced games and applications. So let’s get started!
Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version. Author by: Michael RohdeLanguange: enPublisher by: John Wiley & SonsFormat Available: PDF, ePub, MobiTotal Read: 73Total Download: 965File Size: 46,9 MbDescription: Get gaming faster with the official guide to GameMaker: Studio GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing.
Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own 'app store'-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include: An overview of Studio, and how to get started The basic tools and techniques at the core of your design Advanced techniques for more seasoned game designers An inside look at what the premium upgrades have to offer GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.
Author by: Jason Lee ElliottLanguange: enPublisher by: Packt Publishing LtdFormat Available: PDF, ePub, MobiTotal Read: 26Total Download: 219File Size: 42,6 MbDescription: The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio.
This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.
At the end of World War II you and your wingman are part of an allied squadron with secret orders to intercept the dangerous General von Strauss.Unfortunately, your mission turns out to be less secret than you thought and you are soon engaged by wave after wave of enemy fighters. You’ll need to work together to survive the onslaught and destroy the general’s plane, so the missionwill be aborted if either of your planes is destroyed.One player will control their plane with the arrow keys and fire bullets with the Enter/Return key. The other player will control their plane with the A, S,D, and W keys, and will fire bullets with the spacebar. Enemy planes will appear from the front, the sides, and behind. Some will just try to ram you while others will shoot at you. Both of the player’s planes can only take a limited amount of damage before they are destroyed.The game consists of just one level that takes place over an ocean scene.
The Game Maker's Apprentice Pdf
It will present you with increasingly difficult waves of planes and end with a battle against the infamous general himself. The game is won only if both players survive this final battle.